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Star Wars : Frontlines
I had the pleasure of working on multiple of the environments in Good Gamers Frontlines primarily focusing on environment art and set dressing. Working from layouts and blockouts created by the level designer, I helped bring each environment to its final visual state through architectural work, set dressing, lighting, and environmental VFX.
My focus was on building detailed, cohesive environments that supported the established level design while giving each area its own atmosphere and visual identity.




























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